All posts tagged: Development

I Hope I Don’t Draw A Procrastination Card

I’m betting on the Distinction grade, but a Credit seems realistic. I want the distinction, but I have a lot of things that will impact my timetable coming up, add a bad history with University, that might affect my input. I aim to have a working prototype of my independent game for week 6. To reach that I’ll be working on it outside of class by designing the game board, and asking for feedback from the class and friends. Additionally, I will be helping the group developing the game prototype Retail Despair, wherever I can, in particular themes and representation, to have a working prototype too. My experience working in retail compliments Brits experience and will balance the approach to framing the themes and objectives in the game. For the group game presentation I will speak about the game project I am the most excited about. But I will also contribute media assets, including visual aids and audio commentary. I will write about the narrative structure, but I’m not good at writing clear ideas so …

The Assessment | Board Game Design

The process of developing a board game is challenging my idea of what I think is fun, how do I make something fun, and AM I STILL FUN?  This introspective examination of my relationship with the concept of play is uncomfortable to do as an adult, because I believe the fundamentals have been established as a child. Furthermore, when other people contribute to the development of the game, I have to rethink why I initially thought my idea was “fun”. So, in week 3 I avoided this self-examination and spent the seminar focussed solely on detailing my idea for a competitive last-[person]-standing game, in the vein of Battle Royale or the Hunger Games. Where players are competing for a HD by cheating and sabotaging other players. But since Week 3, I have self-reflected on my process and challenged why I believe my game was fun. And it wasn’t fun, yet. My game idea is focused on cooperative play, and introduces the possibility for many people to win, while still having an overall winner. These changes were made in …

Can I Make A Board Game?

I‘M A MAKER – I created a draft game-board based on a team member’s rough sketch. She wanted to adapt the game Grow Home into a board game, so she sketched out Snakes and Ladders with robots. Four players control their robot up a floating mountain (or through a cave system), to reach the home flower at the top of the board, before the other players do. Each robot carries a crystal that can be used to advantage themselves or disadvantage others, based on a card system. My draft is rudimentary, but I’m comfortable with it not looking good. I know it would be harmful to be a perfectionist during pre-development. Idea Time: How I would further develop the Grow Home board game concept: Each player has their own coloured die (red, blue, green, and yellow), and they’re rolled together into a bowl. All players move, determined by their coloured die, at the same time, than collect a card. All players play a card (or chose not to) on the table to cause an action; either to yourself, or to …