All posts filed under: BCM 112

Convergent Media Practices

Schwartz’s Twitter Economy

I will be examining a case study that Kae McKenzie  brought up in her post ‘#IWISHMYTEACHERKNEW HOW MUCH THIS WOULD HAVE HELPED ME 8 YEARS AGO’, but from the perspective of constructing a social media persona and digital objects. Kyle Schwartz’s twitter profile @kylemschwartz  is made up of digital objects that people value and share. She’s created her own economy in the form of ‘confessions from her students’ that she’s acquired as a 3rd year teacher. It’s arguable that Schwarz’s serial release of these confessions as images plays into the notion of collecting objects, like a game. Joshua Gamson suggested that “celebrity is not a prestige system, or a postmodern hall of mirrors, but … a game” (Marwick & Boy 2011). The value in her tweets has made her a micro-celebrity which she generated from her own digital economy: images of underdeveloped handwriting. #iwishmyteacherknew I don't have a friend to play with me. Honest answers from kids #edchat — Kyle Schwartz (@kylemschwartz) April 6, 2015 The hashtag #iwishmyteacherknew and the accompanying images are digital objects reproduced …

Digital Light Transformations

Before I created my video, I watched a series of videos that used digital lights to transform performances, bodies, and spaces. I was fascinated with how digital light could alter our form, and it reminded me of Leslie’s description of technology storming the human body, “subjecting the human sensorium to a complex training, and provoking a ‘crisis in perception’” (1998). This ‘crisis in perception’ is caused by digital light altering a form and space, a digital transformation that also occurs when we watch videos on devices. So my final video is a choreographed performance that recreates the process of watching a video, including the devices constraints, the lights, its portability, and the play button. Clips used in the video: Amazing Tron Dance performed by Wrecking Orchestra Fighting Gravity Make An L.E.D Illusion Mirror! by Mist8k Music: ‘sugar plum dumpling’ by idaydream   Leslie, E 1998, ‘Walter Benjamin: Traces of Craft’, Journal of Design History, 11:1, p 5-13.

Second Screen Broadcasts Twitter is allegedly the “second screen” to events – a hub for citizens to form conversations and report on new information around a topic (Beck 2015).  Now Periscope, and previously released Meerkat, are second screens for citizens to engage and witness events as they happen. The apps allow for broadcasting live information unfiltered to a growing community. They are tools that can be empower the practice of citizen journalism broadcasts. In my Prezi, I account for some of the most notable broadcasts to date and raise the issues surrounding these broadcasts, like the Mayweather v Pacquiao fight controversy. Pop-up live broadcasts challenge the established practice of legacy broadcasters acquiring the exclusive rights to broadcast an event. If you can broadcast live tweets during an event, why can’t you periscope it?

The Walking Dead: Text Adventure

I created a tiny text based game about travelling as a zombie. This is my addition to the expanding transmedia catalogue of content within The Walking Dead universe. Play: The Walking Dead: Zombie Survival The difficult thing about creating this text adventure within The Walking Dead narrative was coding the game, and thinking retrospectively about how a player would interact with the game. Making a Text adventure requires you to stretch your imagination and craft multiple stories within a story universe, essentially the epitome of the transmedia form, but in one media format. Text based adventures, like Telltale‘s episodic games The Walking Dead Season 1 & 2,  create new interactive stories within the “complex fictional world” of The Walking Dead (Jenkins 2007). Robert Kirkman, the creator of The Walking Dead series, has sustained his universe of interrelated characters across multiple stories, by utilising the multiple entries of transmedia storytelling. The Walking Dead’s comics, games and TV-show properties have worked so well because of Kirkman’s close relationship to their creation. As Jenkins (2007) put’s it, Transmedia storytelling “has so far worked best … …

I Only Upvote

Reddit is formed by the “people formerly known as the audience”, Jay Rosen (PressThink 2006). This remark by Rosen implies that Reddit’s gatekeepers are removed, and in its place are only ‘the people’. But the gatekeepers are still ‘the people’. Reddit suffers from a conflict “between the thoughtful and the jerks” (TEDGlobal 2005), an insight observed by Jimmy Wales on the moderation of his website Wikipedia. To tackle this conflict, Reddit’s community is empowered by democratic tools to either upvote or downvote content, giving users the power to moderate conversations on Subreddits (or groups). Under Clay Shirky’s idealised model of the Internet (TED@State 2009), Reddit may be a medium that “supports groups and conversations at the same time.” But Reddit does not support conversations, it controls conversations. The issue with Reddit is its eager ability to shut down conversations, for negative or positive reasons, by only a few downvotes. While voting helps to moderate the quality of conversations, ‘quality’ is loosely defined by the subreddit’s users. The decision to ‘upvote’ or ‘downvote’ a conversation is left up to ‘the people’. But who …