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The Walking Dead: Text Adventure

I created a tiny text based game about travelling as a zombie. This is my addition to the expanding transmedia catalogue of content within The Walking Dead universe.

Play: The Walking Dead: Zombie Survival

The difficult thing about creating this text adventure within The Walking Dead narrative was coding the game, and thinking retrospectively about how a player would interact with the game. Making a Text adventure requires you to stretch your imagination and craft multiple stories within a story universe, essentially the epitome of the transmedia form, but in one media format.

Text based adventures, like Telltale‘s episodic games The Walking Dead Season 1 & 2,  create new interactive stories within the “complex fictional world” of The Walking Dead (Jenkins 2007). Robert Kirkman, the creator of The Walking Dead series, has sustained his universe of interrelated characters across multiple stories, by utilising the multiple entries of transmedia storytelling. The Walking Dead’s comics, games and TV-show properties have worked so well because of Kirkman’s close relationship to their creation. As Jenkins (2007) put’s it, Transmedia storytelling “has so far worked best … where the same artist shapes the story across all of the media involved”.

I’d like to point out some existing examples of ongoing Walking Dead text adventures developed by the fan community.

This is a “text” trailer for a text based episodic game by Harjit Singh: http://play.textadventures.co.uk/Play.aspx?id=d_luqxhosky0wlfsmfixfa

And this is a let’s play video, by NukemDukem, of a Text Adventure by David Sivak: https://www.youtube.com/watch?t=12&v=aZtdpDY16Cg


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